First-Person Incremental Factory Sim

Can 'Em All Wiki

Turn cute creatures into cans, sell them for profit, upgrade weapons and machines, unlock automation, expand production, and discover the dark humor behind this first-person factory simulator.

Play on Steam

Can 'Em All Wiki Hub

Eight guides covering everything from your first can to a fully automated factory

Latest Updates

Discover the newest guides, tips, and content

Can Em All automatic factory: Setup Guide & Tips

Learn how to build the Can Em All automatic factory, prioritize upgrades, manage conveyors, and maximize demo earnings.

Oct 31, 2026factory
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Can Em All bat: Baseball Bat Upgrade Guide & Tips

Learn how the Can Em All bat upgrade improves creature handling, factory income, and daily progression with practical combat and upgrade tips.

Oct 31, 2026weapons
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Can Em All beginner guide: Step-by-Step Factory Tips

Follow this Can Em All beginner guide to defeat creatures, process bodies, sell cans, manage upgrades, and build a smoother factory loop.

Oct 31, 2026guide
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Can Em All Canned Food: Factory Tips & Tricks Guide

Learn how to process creatures, upgrade your factory, manage stamina, and improve canned food production in Can Em All.

Oct 31, 2026factory
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Can Em All controller support: Setup Guide & Status

Check Can Em All controller support, Steam Input options, setup steps, troubleshooting tips, and official status before playing on Windows.

Oct 31, 2026steam
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Can Em All cute creatures: Early-Game Tips & Tricks

Learn how to manage cute creatures, improve can production, choose upgrades, and maximize each factory day in Can Em All.

Oct 31, 2026creatures
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Can Em All demo: Steam Access Status & Setup Guide

Can Em All demo status, Steam access details, release information, and safe steps for checking official gameplay access in 2026.

Oct 31, 2026release
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Can Em All demo walkthrough: Step-by-Step Factory Guide

Follow this Can Em All demo walkthrough to build the opening factory, process creatures into cans, sell products, and prioritize early upgrades.

Oct 31, 2026guide
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Can Em All dinosaurs: Creature Guide & Factory Tips

Can Em All dinosaurs guide covering confirmed creature information, factory processing, combat priorities, upgrades, and safe research tips for 2026.

Oct 31, 2026creatures
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Can Em All download: 2026 Demo Setup Guide for PC

Learn how to access the Can Em All demo on PC, check the Steam listing, install safely, and understand the game's current release status.

Oct 31, 2026release
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Can Em All dragons: Creature Status & Farming Guide

Can Em All dragons guide covering confirmed creature information, farming routes, factory use, and how to verify future dragon updates.

Oct 31, 2026creatures
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Can Em All ending: Run Closure, Upgrades & Next Steps

Learn how the Can Em All ending works, what happens after each factory day, and which upgrades improve future runs.

Oct 31, 2026guide
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BEGINNER GUIDE

Can 'Em All Beginner Guide

Follow the complete production loop from defeating creatures to selling finished cans. These beginner steps also explain how to spend early resources and avoid common workflow mistakes.

The basic factory loop is built around combat, collection, processing, and sales. Defeat creatures, move their bodies to the processing area, use the available machinery to compress them into cans, and sell the finished products to fund stronger equipment and faster production.

1

Defeat creatures near the factory

Use your available weapon to clear creatures and create the raw material needed for production. Keep combat close enough to the factory that transporting bodies does not consume unnecessary time.

Prioritize safe, repeatable clears instead of spending all early resources on difficult targets.

2

Collect and move the bodies

Pick up defeated creatures and carry them back to the factory processing area. The bodies are the input for the canning process, so leaving them in the field interrupts the production cycle.

Complete collection runs before starting another distant fight whenever the factory is waiting for material.

3

Process the material into cans

Place the collected bodies into the factory equipment, including the crusher and canning machinery where available. Processing converts combat rewards into saleable canned products.

Keep the input side of the production line supplied so expensive machines do not remain idle.

4

Move products through the factory

Use conveyors and connected production equipment to move processed material toward the output and selling point. A clear route reduces manual carrying and keeps the production loop consistent.

Avoid placing equipment in a layout that forces repeated backtracking between input, processing, and output.

5

Sell finished cans

Deliver completed cans to the selling point to receive funds. Sales provide the resources needed to improve combat equipment, collection tools, and factory automation.

Do not treat raw bodies as the final product; complete the full processing cycle before expecting the main return.

6

Reinvest in the next bottleneck

Use earnings on the part of the loop that limits production most. If creatures take too long to defeat, improve combat efficiency; if material piles up before processing, improve factory capacity or movement.

Upgrade the slowest stage first instead of spreading early money evenly across every machine.

REDEEM CODES

Can 'Em All Codes

Check the current code status before entering anything in-game. We separate active codes, expired codes, and official developer rewards so you always know exactly what to redeem.

Can 'Em All does not have an active redemption code list right now. Watch the official store page, the developer page, and Steam community discussions for future codes, promotional rewards, and limited-time events.

Active Codes

No Active Code Right Now

There is no active redemption code for Can 'Em All at the moment. This section updates as soon as a new code goes live.

Redeem new codes as soon as they are announced.
Expired Codes

No Expired Codes Yet

No code has expired for Can 'Em All so far. Every released code will be tracked here with its status.

Ignore codes copied from unrelated games; Can 'Em All rewards will be listed here.
Developer Rewards

Developer Reward Announcements

Developer rewards arrive through the official game page and Steam community channels. New giveaways and bonus events will be posted there first.

Check back here and on the official channels to catch every reward drop.
FACTORY PROGRESSION

Can 'Em All Factory Upgrade Guide

Build upgrades around the slowest part of your production loop. Early progress favors reliable throughput, while later investment should reduce manual handling and expand total factory capacity.

Factory progression works best when combat supply and production capacity grow together. Start by removing the largest delay in the loop, then invest in automation that keeps bodies and processed material moving without constant manual intervention.

EARLY GAME

Improve the input and combat loop

  • Weapon efficiency
  • Basic collection capacity
  • Reliable access to the crusher

Why It Matters

Early income depends on defeating creatures and delivering enough bodies to keep the first processing stage active.

Avoid

Do not spend all starting funds on advanced automation while the factory lacks a steady material supply.

MID GAME

Increase processing and transport throughput

  • Vacuum capacity or collection speed
  • Crusher throughput
  • Conveyor coverage

Why It Matters

Once combat produces material consistently, processing delays and manual transport become the main limits on sales.

Avoid

Do not expand the production line faster than the available input can support.

LATE GAME

Automate the complete production chain

  • Higher-capacity production equipment
  • Expanded conveyor network
  • Balanced combat and factory upgrades

Why It Matters

Late progression benefits from a stable loop that minimizes walking, idle machines, and interruptions between collection and sales.

Avoid

Do not optimize one machine in isolation if another stage remains the factory bottleneck.

UPGRADE RULE

Upgrade the current bottleneck first

  • Weapon upgrade when creatures survive too long
  • Vacuum upgrade when collection is slow
  • Crusher or conveyor upgrade when material queues build up

Why It Matters

The best purchase is determined by where unfinished material is waiting or where the player spends the most repeated time.

Avoid

Do not follow a fixed purchase order when the factory layout or play style creates a different bottleneck.

WEAPON GUIDE

Can 'Em All Weapons Tier List

Choose weapons according to clear speed, operating cost, handling requirements, and their effect on the factory supply loop. The strongest choice is the one that keeps the entire production chain supplied.

Weapon value is measured by more than damage. A weapon that clears creatures quickly can increase factory income, but high operating cost or difficult handling can reduce the benefit. Use the tier roles below to match combat equipment to your current stage of progression.

Best available high-output weaponMid to late game

Pros

  • Fast creature clearing
  • Keeps the factory supplied
  • Strong choice for repeated farming

Cons

  • Higher resource or ammunition cost
  • May require additional investment before it becomes efficient

Recommended Use

Use when combat time is the main bottleneck in the production cycle.
Standard all-round weaponEarly to mid game

Pros

  • Consistent performance
  • Good balance between output and operating cost
  • Suitable for regular factory runs

Cons

  • Slower than the highest-output option
  • Less effective when many creatures must be cleared quickly

Recommended Use

Use as the default weapon while building the first factory upgrades.
Starting combat weaponEarly game

Pros

  • Accessible at the beginning
  • Low commitment for testing the combat loop
  • Leaves more resources for basic factory equipment

Cons

  • Lower clear speed
  • Can limit production when creature supply is required quickly

Recommended Use

Use until combat speed becomes the clear limit on factory income.
C

C TIER

Situational or inefficient option

High-cost situational weaponSpecialized use

Pros

  • Can be useful in a narrow combat situation
  • May provide a different handling profile

Cons

  • Poorer value for routine farming
  • Can divert resources from factory progression

Recommended Use

Use only when its specific handling or combat advantage outweighs its operating cost.
MONEY FARMING

Can 'Em All Money Farming Guide

Improve can production, transportation, and sales efficiency while comparing manual work with automated factory output.

The most reliable income strategy is to keep the entire production chain moving: produce cans consistently, reduce idle transport time, and sell finished stock without allowing storage or machines to remain unused. Use manual operations while expanding the factory, then shift toward automation as more machines and production-line capacity become available.

Best For

Early factory setup and learning the production loop

Priority

Operate production, transport, and sales tasks directly

Income Focus

Keep the first machines active and avoid idle time between batches

Upgrade Goal

Unlock additional machines and production-line capacity before expanding too far

Best For

Mid-game expansion and faster progression

Priority

Automate repetitive production tasks while handling bottlenecks manually

Income Focus

Maintain a steady flow from production to transport and selling

Upgrade Goal

Balance machine output with available transport and sales capacity

Best For

High-volume income farming and late factory growth

Priority

Keep machines supplied and remove interruptions from the production chain

Income Focus

Maximize completed cans per minute rather than focusing on one isolated machine

Upgrade Goal

Expand the line only when transport and selling can handle the increased output

Fast money routine

Best For

Players saving for the next major machine or factory expansion

Priority

Sell completed stock frequently and prevent finished products from blocking production

Income Focus

Shorten the time between production completion and sale

Upgrade Goal

Invest income into the slowest stage of the current production chain
COMPLETE WALKTHROUGH

Can 'Em All Walkthrough

Follow the factory progression from the opening setup through machine unlocks, production-line expansion, and completion of the main goals.

Progression in Can 'Em All is built around improving the factory one production stage at a time. Establish the opening workflow first, then expand only after the current line is stable. When progress slows, inspect the full chain for an idle machine, unfinished transport task, or completed stock that has not yet been sold.

Phase 1: Opening factory

Learn the basic can production loop and establish a working factory

Recommended Upgrades

Prioritize the first available production improvements before broad expansion

Key Actions

  • Start the initial production process
  • Move completed products through the factory
  • Sell finished cans to generate the first income

Possible Blocker

A machine or sales stage may remain idle if products are not transported through the complete chain

Phase 2: Machine unlocks

Add more machines and increase the number of active production stages

Recommended Upgrades

Choose upgrades that remove the slowest stage in the current workflow

Key Actions

  • Unlock the next available machines
  • Connect the new machines to the existing production flow
  • Check that output continues moving toward the selling stage

Possible Blocker

Adding production capacity without enough transport or selling capacity can create a bottleneck

Phase 3: Production-line expansion

Increase factory throughput and maintain a consistent flow of cans

Recommended Upgrades

Expand the line when the existing machines are being used consistently

Key Actions

  • Extend the production line
  • Keep machines supplied and prevent finished products from accumulating
  • Use automation for repetitive tasks whenever it becomes available

Possible Blocker

The line may slow down when one stage produces faster than the next stage can process

Phase 4: Main goals and optimization

Complete the major factory objectives and improve long-term output

Recommended Upgrades

Invest in the stage that limits cans per minute across the complete production chain

Key Actions

  • Review the complete factory workflow
  • Replace manual actions with automation where possible
  • Continue expanding only when production, transport, and sales remain synchronized

Possible Blocker

Late progression can stall when expansion is prioritized over resolving an existing production bottleneck

STEAM ACHIEVEMENTS

Can 'Em All Achievements Guide

Use the factory progression to collect routine achievements first, then return for production and optimization milestones.

The recommended achievement order follows the natural factory loop: establish production, unlock and expand machinery, then improve output through automation and sustained operation. Achievements that depend on long production sessions or specific factory conditions are best attempted after the main production line is stable.

Normal progression

Normal Progress

How to Complete

Advance through the opening factory setup and complete the early production flow

Best Timing

During the first progression stage

Status

Track on the Steam achievement list

Machine and expansion milestones

Normal Progress

How to Complete

Unlock additional machines and expand the production line

Best Timing

During mid-game factory progression

Status

Track on the Steam achievement list

Automation and efficiency milestones

Extra Attempt Usually

How to Complete

Operate an automated or highly optimized production workflow

Best Timing

After the factory has enough capacity for continuous production

Status

Track on the Steam achievement list

How to Complete

Maintain production and sales activity across an extended factory session

Best Timing

After completing the main factory setup

Status

Track on the Steam achievement list
PC REQUIREMENTS

Can 'Em All System Requirements

Review the operating system, processor, memory, graphics, storage, and Steam Deck information listed for the game.

Use the official Steam listing as the primary requirements reference before installing Can 'Em All'. Compare the listed minimum and recommended specifications with your system, and check the Steam Deck section for the current compatibility and performance status.

OS

See the official Steam store listing

CPU

See the official Steam store listing

Memory

See the official Steam store listing

GPU

See the official Steam store listing

Storage

See the official Steam store listing

OS

See the official Steam store listing

CPU

See the official Steam store listing

Memory

See the official Steam store listing

GPU

See the official Steam store listing

Storage

See the official Steam store listing

OS

Check the current Steam store compatibility information

Performance

Check the current Steam store performance information

Controls

Check the current Steam store device information

Display

Check the current Steam store compatibility information

Notes

Use the official Steam listing for the latest Steam Deck status